The new special infected feel a bit less iconic and even a little like rehashes, filling similar gaps to the returning ones, although they are all designed to help split the players up more, which is the key the game uses to up the challenge for experienced players. They didn't have as much time to be refined as the first game's, but they still have a high standard of quality in terms of variability, memorable set pieces, and setting themselves apart. Speaking of the campaigns, they felt pretty good the first time or two through. For some reason though it seemed like the grafitti was more functional instead of entertaining this time, painting a picture of the infection spreading rather than making you laugh. There's an increased sense of story as more things like how they all meet and what connects each of the campaigns together are made obvious through dialogue, to go along with the background details that filled in so many gaps the first time. Nick has an occasional good zinger but is generally just kind of a jerk, while Rochelle is hardly noticeable. Those guys all had some good lines and didn't stand out too much individually, whereas in the new game Ellis and Coach are clearly the "funny ones". The new survivors are a likable group, although maybe less even than the original group. It's the sort of sequel that sort of makes playing the original obsolete, though you can still make an argument for the things that make either unique creating a stronger experience. The new campaigns and characters are interesting, and the expansion of abilities to go along with the myriad new ways the ravenous zombie hordes and AI Director can screw you over are nice. I wouldn't say it's better, because a lot of it comes down to personal preference. Still, the game is here, and improves on the first in a lot of ways. Given that the Half-Life 2 episodes were supposed to be a quick way to continue the story yet we're still waiting for so much as a teaser trailer for the third one five years later, it definitely seems kind of weird.
In The Sacrifice for Left 4 Dead owners receive "The Sacrifice" campaign playable in Campaign, Versus, and Survival modes.This is an unusual prospect for Valve - a full sequel, actually featuring more content than its predecessor did at release, being put out only a year later. In addition to advancing the story, "The Sacrifice" introduces a new style finale featuring "Sacrificial Gameplay" where players get to decide who will give their life so the others may live. "The Sacrifice" is the prequel to "The Passing," and takes place from the L4D Survivors' perspective as they make their way South. THE SACRIFICE "The Sacrifice” is the new add-on for Left 4 Dead. Designer's Commentary allows gamers to go "behind the scenes" of the game.Matchmaking, stats, rankings, and awards system drive collaborative play.20 maps, 10 weapons and unlimited possibilities in four sprawling "movies".An advanced AI director dynamically creates intense and unique experiences every time the game is played.See how long you and your friends can hold out against the infected horde in the new Survival Mode.Versus Mode lets you compete four-on-four with friends, playing as a human trying to get rescued, or as a zombie boss monster that will stop at nothing to destroy them.Addictive single player, co-op, and multiplayer action gameplay from the makers of Counter-Strike and Half-Life.The Director tailors the frequency and ferocity of the zombie attacks to your performance, putting you in the middle of a fast-paced, but not overwhelming, Hollywood horror movie. New technology dubbed "the AI Director" is used to generate a unique gameplay experience every time you play. Each "movie" is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives. Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique “movies,” guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies.
From Valve (the creators of Counter-Strike, Half-Life and more) comes Left 4 Dead, a co-op action horror game for the PC and Xbox 360 that casts up to four players in an epic struggle for survival against swarming zombie hordes and terrifying mutant monsters.